Interface GameplayStateIO


public interface GameplayStateIO
Defines the contract for gameplay state telemetry inputs that AdvantageKit will log.
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Interface
    Description
    static class 
    Container of gameplay state telemetry fields that AdvantageKit will persist.
  • Method Summary

    Modifier and Type
    Method
    Description
    void
    Refreshes the inputs structure with the latest gameplay state telemetry.
  • Method Details

    • updateInputs

      void updateInputs(GameplayStateIO.GameplayStateIOInputs inputs)
      Refreshes the inputs structure with the latest gameplay state telemetry.
      Parameters:
      inputs - mutable inputs container to populate for logging