Interface GameplayStateIO
public interface GameplayStateIO
Defines the contract for gameplay state telemetry inputs that AdvantageKit will log.
-
Nested Class Summary
Nested ClassesModifier and TypeInterfaceDescriptionstatic classContainer of gameplay state telemetry fields that AdvantageKit will persist. -
Method Summary
Modifier and TypeMethodDescriptionvoidRefreshes the inputs structure with the latest gameplay state telemetry.
-
Method Details
-
updateInputs
Refreshes the inputs structure with the latest gameplay state telemetry.- Parameters:
inputs- mutable inputs container to populate for logging
-